Skip to main content

Artificial Intelligence, Art and Indigeneity: 6. Methodology

Artificial Intelligence, Art and Indigeneity
6. Methodology
  • Show the following:

    Annotations
    Resources
  • Adjust appearance:

    Font
    Font style
    Color Scheme
    Light
    Dark
    Annotation contrast
    Low
    High
    Margins
  • Search within:
    • My Notes + Comments
    • Notifications
    • Privacy
  • Project HomeArtificial Intelligence, Art and Indigeneity
  • Projects
  • Learn more about Manifold

Notes

table of contents
  1. Praise Page
  2. Understanding Languages, Cultures and Societies
  3. Title Page
  4. Copyright
  5. Dedication
  6. Contents
  7. List of figures
  8. Notes on contributors
  9. Acknowledgements
  10. Introduction
    1. Notes
  11. Part I: AI, Art and Indigeneity
    1. 1. AI and art
      1. Notes
    2. 2. Indigenous AI
      1. Notes
    3. 3. Indigenous art and AI
      1. Notes
    4. 4. Indigenous AI and art in a Latin American context
      1. Notes
    5. 5. A timeline of AIAI
      1. Notes
    6. 6. Methodology
      1. Notes
  12. Part II: Between Dreams and Hallucinations
    1. 7. Autenticidad creativa y sensibilidad visual artificial Creative authenticity and artificial visual sensibility
      1. Notes
    2. 8. Inteligencia Artificial o los artificios de la inteligencia Artificial Intelligence or the artifices of intelligence
      1. Notes
    3. 9. Desde una cuenta propia hasta un modelo propio From an account of one’s own to a model of one’s own
      1. Una cuenta propia
      2. Un modelo propio
      3. An account of one’s own
      4. A model of one’s own
    4. 10. A Inteligência Artificial e a cosmofloresta, e Representando os parentes e os encantados com IA Artificial Intelligence and the cosmoforest, and Representing Indigenous kin and our spiritual beings with AI
      1. A Inteligência Artificial e a cosmofloresta
        1. Cosmofloresta: uma visão envolvente da natureza
        2. A Inteligência Artificial ao serviço da cosmofloresta
        3. Geração de imagens por algoritmos: uma ponte visual
      2. Representando os parentes e os encantados com IA
      3. AI and the cosmoforest
        1. The cosmoforest: an enveloping vision of nature
        2. Artificial Intelligence in the service of the cosmoforest
        3. Algorithmic image generation: a visual bridge
      4. Representing Indigenous kin and our spiritual beings with AI
      5. Notes
    5. 11. Hasta sueño con la IA I even dream about AI
      1. Notes
    6. 12. Nikiékliwahi e o espírito da máquina, e Realismo digital indígena Nikiékliwahi and the spirit of the machine, and Indigenous digital realism
      1. Nikiékliwahi e o espírito da máquina
      2. Realismo digital indígena
      3. Nikiékliwahi and the spirit of the machine
      4. Indigenous digital realism
      5. Notes
  13. Part III: Generative Thoughts
    1. 13. A genealogy of stereotypes: the representation of Indigenous Peoples with generative AI
      1. Mise-en-scène
      2. The pose and the screen
      3. The ethnic scene
      4. Under-representation
      5. Notes
    2. 14. Drawing the line: creativity, censorship and copyright in Indigenous engagement with AI image-generation tools
      1. Creativity
      2. Censorship
      3. Copyright
      4. Notes
    3. 15. Dragon dreaming: notes on methodology for the collaborative design of an Indigenous image-generation prototype
      1. Leeds workshop 1: broken
      2. The past is ahead of us (field note)
      3. Commission for the prototype
      4. Methodology: to hold a space
      5. Leeds workshop 2: risk and ritual
      6. Holding your words in my mouth (field note)
      7. Leeds workshop 3: What do you mean by ‘intelligence’?
      8. Listening through my eyes (field note)
      9. Leeds workshop 4: What are your dreams?
      10. A model and a dog
      11. Prisoners of science (field note)
      12. Leeds city market and the global circulation of images of Indigeneity
      13. Indigenous data security
      14. Final thoughts: AI and Indigenous epistemologies
      15. Notes
    4. 16. Algorithmic Indigeneity, Indigenous textiles and future imaginaries
      1. Algorithmic logic in Indigenous cultures
      2. Indigenous textiles in AI
      3. Indigenous future imaginaries in AI
      4. Notes
    5. 17. Artificial Intelligence, appropriation, ancestrality and Buen Vivir
      1. Indigenous Appropriation of Artificial Intelligence (Sebastián Gerlic)
      2. Ancestral Intelligence (Sebastián Gerlic)
      3. Digital Buen Vivir (Alex Potiguara)
      4. Notes
    6. 18. Is it art? Exhibiting the AIAI project
      1. The Generative Fictions Exhibition: Words, Images and Territories (Sandra De Berduccy)
      2. Science Week at the National Botanic Gardens of Ireland (Andreas Rauh)
      3. Notes
    7. Conclusion
      1. Epistemologies, creativity and authorship
      2. Languages and translations
      3. Data sovereignty and cultural stewardship
      4. Environmental (un)sustainability and the limits of generative AI
      5. AI (counter)hegemony and the limits of decolonising Indigenous AI
      6. Ancestrality and AI
  14. Bibliography
  15. Index

Chapter 6 Methodology

Thea Pitman

Given that generative AI is such a recent phenomenon, the methodology for the AIAI project has stemmed predominantly from our own past experiences of working together and of taking a decolonial approach to arts- based participatory action research (PAR).1 Nonetheless, our approach also aligns well with more recent methodological proposals for working with (generative) AI. In Rita Raley and Jennifer Rhee’s (2023) ‘Critical AI: A Field in Formation’, the authors note that examining questions of racial and gender bias is of paramount importance in critical approaches to AI, that ethnographic methods are ideal for exploring this and that, in particular, artists are ‘particularly well positioned to stress test, evaluate, and exploit [AI tools], to probe and reveal their limitations so as to communicate these to the public and even advocate for better – which is to say, fair, transparent, and accountable – data sets, models, and applications’ (191). This is, essentially, what the AIAI project seeks to do and why.

Anne Dippel and Andreas Sudmann (2023) focus in particular on the value of what they call ‘AI ethnography’, drawing on ethnography’s focus on ‘situated knowledge production’ and ‘processuality’, and its spirit of ‘learning by doing’ and co-creative practice, including with more-than-human actors (827), for allowing us to study the way that different social groups relate to these new technologies. They also recognise the more recent impact of ‘feminist, queer, and decolonial approaches’ (838) on ethnography, and it is here that our practice is situated. For the first iteration of the AIAI project, Indigenous people were actively recruited from their wider networks by the core research team (subsequent to institutional ethical review), and interview- and focus group data were gathered in relation to the process of generating images and analysis of individual images themselves. However, in subsequent iterations of the project, the team has expanded to include everyone involved as named collaborators, and from the grant-application stage onwards, people have worked with greatly increased levels of autonomy and self-direction, and have fed into the direction of the project going forward. The nature of this book as an ‘anthology’ of different perspectives on the project is proof of this change in emphasis.

Nonetheless, we recognise that our methodology has its limitations. As Fabian Offert and Ranjodh Singh Bhaliwal (2024) argue, this kind of approach based on very small-scale experiments is part of a tendency in digital humanities approaches to AI that produces results that are little more than ‘anecdote’ based on an often insufficient grasp of the technologies (3) and where ‘we are performing the techno-critical equivalent of judging a book by its cover’ (8). They also add that it is also not really the job of digital humanities scholars to do ‘humanities red teaming’ (2) (that is, systems-testing to iron out bugs, security lapses and other deficiencies) – this is the job of computer scientists and engineers employed by the companies developing these tools and we may not want to serve the system or ‘feed the machine’ in this way. Offert and Singh Bhaliwal conclude by arguing that those undertaking Critical AI studies should try to understand the technology better and/or collaborate more with those who do understand it, and they should take an approach that would produce a more comprehensive ‘close reading of [these] complex systems’, instead of recounting flimsy anecdotes (8).

While we take this critique on board, for the purposes of the AIAI project, the focus is precisely on the stories that people tell – their personal responses when faced with a new, far-from-fully understood technology. In this we align ourselves with Ruha Benjamin’s (2019) deployment in relation to the study of racial bias and emerging technologies of what John L. Jackson (2013) has called ‘thin description’ in ethnographic research. The practice of thin rather than thick (all-knowing, totalising) description, Benjamin explains, ‘push[es] back against the all-knowing, extractive, monopolizing practices’ that we find in the field of technological development – practices that ‘seek to penetrate all areas of life, extracting data, producing hierarchies and predicting futures’ (46). We thus embrace our decision to focus on a small-scale, arguably unscalable, situated approach and on a non-totalising approach to that data.

In terms of more detailed methods for generating and analysing AI-produced visual materials, as well as reflection on the choice to use proprietary or open-source tools and consideration of the advantages and challenges of designing bespoke tools, our approach sits well with Sabine Niederer and Gabriele Colombo’s discussion of this topic in their recent Visual Methods for Digital Research (2024). We have experimented with ambiguous, evocative, provocative and abstract forms of what they call ‘prompt design’ (that is, designed for research purposes rather than ‘prompt engineering’ to optimise results when accomplishing real-world tasks) (122–35) in order to reveal some of the biases and deficiencies (ambiguous prompting and counter-prompting), and in-built censorship (provocative prompting) of the tools used.2 We have also sought to generate images that reveal a tool’s linguistic limitations (evocative prompting with ‘nonsense words’ or simply words in Indigenous languages that the tool does not recognise) or that can serve as ‘visual prompts for (human) speculation or reflection’ (135) (abstract prompting), for example, by using the tools to help dream imagined futures.3 Eryk Salvaggio’s work on how to understand the visual output of AI image-generation tools (2023a), and how to design experiments to artistically exploit these tools – this, pace Offert and Singh Bhaliwal, he and colleagues refer to as ‘red teaming’ (Salvaggio, Sinders and Swanson 2025) – has also been influential in our subsequent processing of data generated through the AIAI project.

Notes

  1. 1 Thydêwá uses a Dragon Dreaming methodology, loosely based on Aboriginal principles, as per the teaching of Dragon Dreaming International in all of its creative arts and communication projects. Immersive Networks refer to their own related methodology as ‘applied storytelling’ (see Chapter 15). Pitman and others have worked with decolonial PAR in other projects (Machada et al. 2024).

  2. 2 Piercosma Bisconti et al. (2025) also use the term ‘adversarial prompting’, in their case using versified prompts to get around content filters.

  3. 3 See also Fabian Offert and Thao Phan’s (2022) description of an ambiguous prompting experiment to reveal racial bias in DALL.E 2. Similarly, Chilean artist Felipe Rivas San Martín (2025) has discussed his use of ‘el prompt minoritario’ [minority prompting] to challenge racial and class bias in AI image-generation tools.

Annotate

Next Chapter
Part II: Between Dreams and Hallucinations
PreviousNext
This work is licensed under a Creative Commons Attribution-Noncommercial-Nonderivatives 4.0 International (CC BY-NC-ND 4.0) license.
Powered by Manifold Scholarship. Learn more at
Opens in new tab or windowmanifoldapp.org